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Hurdles and Things Starting to Pop Up

  • nicholasglaetzer
  • Oct 15
  • 1 min read

So I have started to come across my first issues, and the want to change stuff. I made my animation in Blender, exported it out and was ready to get into Godot.... or so I thought. What I didn't realise was that Godot only deals with ogg vorbis for video, so my mp4 was no good.


I tried to 'convert' to ogg by dropping the mp4 into Blender and exporting it from the video editor but that took out some of the resolution. So back into Blender, worked out how to add audio in the sequencer and played around with the export and render settings. I decided to skip using kden live and just do all the audio / video in Blender.


I also felt the need to add a few things, go with a more cartoony look and take out a few things. Today I'm fine tuning this animation, adding audio on top of the base audio loop and hopefully I have a useable animation (in ogg vorbis) that can stand alone as a video.


I already have the base working in Godot on a placeholder ogg so I can concentrate on the video for a day. I'm about 3-4 days behind where I want to be so hopefully I can get it done.... back to work.


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